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	<title>/yellquiet.com Portfolio blog ::let my work speak for me,as a matter of fact-it will yell quiet!::</title>
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	<link>http://yellquiet.com/blog</link>
	<description>Committed, Progressive, Dedicated, and Passionate Professional. I am a Interactive Media Developer  based in Atlanta, Georgia. I use 3d, flash, animation, graphics, AS2. AS3, javascript, and xml for elearning development , casual game development, and prototyping  with emphasis on information architecture.</description>
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		<title>a new year</title>
		<link>http://yellquiet.com/blog/2012/01/09/a-new-year/</link>
		<comments>http://yellquiet.com/blog/2012/01/09/a-new-year/#comments</comments>
		<pubDate>Mon, 09 Jan 2012 15:59:48 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=1122</guid>
		<description><![CDATA[happy 2012. We ended  and started 2012 in NYC.  Very cool experience. It was a great way to start and end our year.  after a week of rejuvenation- back to work.]]></description>
			<content:encoded><![CDATA[<p>happy 2012. We ended  and started 2012 in NYC.  Very cool experience. It was a great way to start and end our year.  after a week of rejuvenation- back to work. <img src='http://yellquiet.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>2011 year ending&#8230;oooooo the optimism a new year brings</title>
		<link>http://yellquiet.com/blog/2011/12/29/2011-year-end/</link>
		<comments>http://yellquiet.com/blog/2011/12/29/2011-year-end/#comments</comments>
		<pubDate>Thu, 29 Dec 2011 13:18:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=1113</guid>
		<description><![CDATA[SOOOO. Unity 3.5 is beta testing the new flash export tool. It has sucked my interest a bit (although flash is up in the air(no pun intended)). The fact that unity can export to flash-opens even more doors. The problem with that is- the new IE and other browsers won&#8217;t support flash by default (which [...]]]></description>
			<content:encoded><![CDATA[<p>SOOOO. Unity 3.5 is beta testing the new flash export tool. It has sucked my interest a bit (although flash is up in the air(no pun intended)). The fact that unity can export to flash-opens even more doors. The problem with that is- the new IE and other browsers won&#8217;t support flash by default (which basically puts unity in the same situation it was in before). The downside of unity before was having end users install plugins for flash-with the release of the new IE-they will have to do the same. So not sure if I wanna upgrade.</p>
<p>Well, 2011 has come to an end. I, like most, am looking forward to the new year. I love all the hope and inspiration that a new year brings. Most feel like its a fresh start &#8211; so we come up will all these resolutions, which I think is awesome because it helps us try and better ourselves in some way, shape, or form.  How often do you try to do that? So if the changing of a new year helps you do that- then so be it!  I know that i am constantly working on myself and am always trying to do better. I will end this by saying- do whatever it is you want in life. BE YOURSELF! and Live the Life you want to live, no matter what someone thinks. But always be mindful of others because there may be someone looking up to you.</p>
<p> Happy New Year my friends. See you in 2012 <img src='http://yellquiet.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Psyop and Information IO</title>
		<link>http://yellquiet.com/blog/2011/12/03/test-3/</link>
		<comments>http://yellquiet.com/blog/2011/12/03/test-3/#comments</comments>
		<pubDate>Sat, 03 Dec 2011 19:33:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://yellquiet.com/?p=202</guid>
		<description><![CDATA[A Flash CBT module developed for the US ARMY.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-medium wp-image-323" title="pysop1" src="http://yellquiet.com/wp-content/uploads/2009/03/pysop1-300x192.jpg" alt="pysop1" width="300" height="192" /></p>
<p>A Flash CBT module developed for the US ARMY.</p>
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		<title>How to gauge a tank (interactive video)</title>
		<link>http://yellquiet.com/blog/2011/12/02/how-to-gauge-a-tank-interactive-video/</link>
		<comments>http://yellquiet.com/blog/2011/12/02/how-to-gauge-a-tank-interactive-video/#comments</comments>
		<pubDate>Fri, 02 Dec 2011 07:13:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://yellquiet.com/?p=327</guid>
		<description><![CDATA[]]></description>
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		<title>iphone native app (routing)</title>
		<link>http://yellquiet.com/blog/2011/11/29/iphone-native-app-routing/</link>
		<comments>http://yellquiet.com/blog/2011/11/29/iphone-native-app-routing/#comments</comments>
		<pubDate>Wed, 30 Nov 2011 01:53:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=1107</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><a href="http://yellquiet.com/wp-content/uploads/2011/11/app1.jpg"><img class="alignright size-medium wp-image-1108" title="app1" src="http://yellquiet.com/wp-content/uploads/2011/11/app1-300x243.jpg" alt="" width="300" height="243" /></a></p>
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		<title>ipad hybrid app near completion</title>
		<link>http://yellquiet.com/blog/2011/11/26/ipad-hybrid-app-near-completion/</link>
		<comments>http://yellquiet.com/blog/2011/11/26/ipad-hybrid-app-near-completion/#comments</comments>
		<pubDate>Sun, 27 Nov 2011 04:08:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=1105</guid>
		<description><![CDATA[So my ipad hybrid app is near completion. WOOhoo! Thought it take the entire weekend, but i spent a couple hours this afternoon trying to parse the twitter api data. I couldn&#8217;t figure out why the twitter profile&#8217;s text wasn&#8217;t loading, but the users pics were loading. I was only missing a small snippet of [...]]]></description>
			<content:encoded><![CDATA[<p>So my ipad hybrid app is near completion. WOOhoo! Thought it take the entire weekend, but i spent a couple hours this afternoon trying to parse the twitter api data. I couldn&#8217;t figure out why the twitter profile&#8217;s text wasn&#8217;t loading, but the users pics were loading. I was only missing a small snippet of code, which was overlooked. The twitter section was loading over the entire app- so i spent some time troubleshooting it. Again, another piece of code needed to be changed from true to false. oooohhh booleans. Gotta love them. So in the meantime, I will be coding 2 more pages for this hybrid app and It will be enough to post&#8230;.woohoo! I need to get photoshop installed on my mac because its a pain working on my pc-then transfering all my work to the mac.</p>
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		<title>Turkey day came and went</title>
		<link>http://yellquiet.com/blog/2011/11/25/turkey-day-came-and-went/</link>
		<comments>http://yellquiet.com/blog/2011/11/25/turkey-day-came-and-went/#comments</comments>
		<pubDate>Sat, 26 Nov 2011 01:03:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=1103</guid>
		<description><![CDATA[Turkey day has come and gone. We all should be thankful. There are people out there who don&#8217;t have much and appreciate what they got and who they are. Remember to put GOD First, push forward, and tell your loved ones how much you love and appreciate them.]]></description>
			<content:encoded><![CDATA[<p>Turkey day has come and gone. We all should be thankful. There are people out there who don&#8217;t have much and appreciate what they got and who they are. Remember to put GOD First, push forward, and tell your loved ones how much you love and appreciate them.</p>
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		<title>Help forums</title>
		<link>http://yellquiet.com/blog/2011/11/23/help-forums/</link>
		<comments>http://yellquiet.com/blog/2011/11/23/help-forums/#comments</comments>
		<pubDate>Wed, 23 Nov 2011 15:58:39 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=1101</guid>
		<description><![CDATA[Over the past 5 years, I have mainly used forums for help. Its rule of thumb for most developers to turn to forums for help because you learn alot from other developers, and your question has probably been already asked; so most of the time, you can search them for tips to accomplish something or [...]]]></description>
			<content:encoded><![CDATA[<p>Over the past 5 years, I have mainly used forums for help. Its rule of thumb for most developers to turn to forums for help because you learn alot from other developers, and your question has probably been already asked; so most of the time, you can search them for tips to accomplish something or fix a bug. Well, i have used actionscript.org  since 2006ish. And its interesting to see a once thriving forum diminish and morph into a ghost site. Your post is unlikely to get answered.  I remember having questions posted and within minutes- a response. Even the actionscript.org founder bailed. He works in the banking and finance industry. Although, the lack of response on the forums is due to flash developers migration to web standard technologies or IOS development. Today, you can catch me in the sencha forums chirping away.</p>
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		<title>Model-View-Controller(mvc), css3,html5,js, iPad dev and more</title>
		<link>http://yellquiet.com/blog/2011/11/22/model-view-controllermvc-css3html5js-ipad-dev-and-more/</link>
		<comments>http://yellquiet.com/blog/2011/11/22/model-view-controllermvc-css3html5js-ipad-dev-and-more/#comments</comments>
		<pubDate>Tue, 22 Nov 2011 15:54:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=1096</guid>
		<description><![CDATA[I have been studying MVC design patterns. What is it? Well application development can get quite messy with hundreds and hundreds of lines of code and for the sake of sanity and reusaabilty, engineers tend to rely heavily on design patterns. Patterns form a structure  which your application is built upon. It allows a sense of organization [...]]]></description>
			<content:encoded><![CDATA[<p>I have been studying MVC design patterns. What is it? Well application development can get quite messy with hundreds and hundreds of lines of code and for the sake of sanity and reusaabilty, engineers tend to rely heavily on design patterns. Patterns form a structure  which your application is built upon. It allows a sense of organization and clarity. Ever look through some people&#8217;s code and try to figure our how things are organized and the Why&#8217;s??? Well, 9 times out of 10, if they are a competent developer, their relying on a design pattern. The most common pattern in web/app development is MVC. You have the Model(which is the data), the view(which is the GUI), and the controller, which plugs info to the UI. I have been reading up on this for the past couple of weeks and implementing it into my IPAD app. (My app project requires a post on its on). But its built in MVC structure. What does it do? Its using json,css3,html5, and Javascript along with twitter and google open apis.  This will be my first ipad app.</p>
<p>*My hubby and I have an awesome trip coming up(counting down) and I am looking forward to it. Though pics will be posted on facebook.</p>
<p>Thanksgiving is here!  Time flies. I am indeed thankful for a lot. We&#8217;ve been in our house for over 1 year/feels longer. I also learned a lot this year and my spirituality has progressed. God has strengthened me in many ways and he still is.</p>
<p>We watched the move &#8220;THE HELP&#8221; last night. I usually stray away from movies like that because it brings up ill feelings. But I watched it. Im glad I did. Though it reminds me of struggles that are still faced in society, how far people have come, and how there are still those struggles throughout our  lives that will always be there-no matter what. We shouldnt let folks get the best of us and instead to &#8220;keep truckin&#8221;. It&#8217;ll only empower you to aim higher.</p>
<p>&nbsp;</p>
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		<title>JSFL and actionscript 3.0</title>
		<link>http://yellquiet.com/blog/2011/11/02/jsfl-and-actionscript-3-0/</link>
		<comments>http://yellquiet.com/blog/2011/11/02/jsfl-and-actionscript-3-0/#comments</comments>
		<pubDate>Wed, 02 Nov 2011 15:10:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=1086</guid>
		<description><![CDATA[Had some downtime yesterday @ work. In our last meeting-the idea of automating some of our tasks came up. Immediately-i thought back to some years ago when my coworker/friend would create tools that would automate most of his tasks. Back then..had no idea what he was coding in, just knew he was working with some [...]]]></description>
			<content:encoded><![CDATA[<p>Had some downtime yesterday @ work. In our last meeting-the idea of automating some of our tasks came up. Immediately-i thought back to some years ago when my coworker/friend would create tools that would automate most of his tasks. Back then..had no idea what he was coding in, just knew he was working with some xml and as3.0.  Ive actually researched jsfl for some weeks, but didn give it a go until yesterday.</p>
<p>I crafted a panel in jsfl that basically automates most of the redundant tasks that my teammates face daily. We link to glossary terms, hyperlinks, media credits, manipulate text spacing daily. Having a tool that speeds up this tasks will definately cut down on time it takes to deliver these assets. I coded it mainly in a day. But it is cool to see flash pull up your custom built panel.</p>
<p>&nbsp;</p>
<p>GOt some html5 ipad applications in progress.woo hoo!</p>
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		<title>O-M-G&#8230;i just got an IPAD 2</title>
		<link>http://yellquiet.com/blog/2011/10/11/o-m-g-i-just-got-an-ipad-2/</link>
		<comments>http://yellquiet.com/blog/2011/10/11/o-m-g-i-just-got-an-ipad-2/#comments</comments>
		<pubDate>Tue, 11 Oct 2011 10:30:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=1082</guid>
		<description><![CDATA[My hubby just surprised me with an IPAD 2. yay!]]></description>
			<content:encoded><![CDATA[<p>My hubby just surprised me with an IPAD 2. yay!</p>
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		<title>Google API integration with json and YQL</title>
		<link>http://yellquiet.com/blog/2011/10/10/google-api-integration-with-json-and-yql/</link>
		<comments>http://yellquiet.com/blog/2011/10/10/google-api-integration-with-json-and-yql/#comments</comments>
		<pubDate>Mon, 10 Oct 2011 23:01:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=1078</guid>
		<description><![CDATA[I have been working on implementing google&#8217;s api into my app. I think that the &#8220;true routing&#8221; feature is pretty unique and being able to code that in itself is outstanding.  For people like myself, who get lost ridiculously easily(even walking)-having an application guide you to your destination is important. I have seen many implementations [...]]]></description>
			<content:encoded><![CDATA[<p>I have been working on implementing google&#8217;s api into my app. I think that the &#8220;true routing&#8221; feature is pretty unique and being able to code that in itself is outstanding.  For people like myself, who get lost ridiculously easily(even walking)-having an application guide you to your destination is important. I have seen many implementations of this, I even contacted someone in Russia who had a tutorial on using google&#8217;s api within HTML. I am trying to use that along with asynchronous recursion of some twitter feeds with extjs.</p>
<p>My iphone also died-due to water damage.  I&#8217;m using a temporary phone. I just ordered another iphone and it should be here this week. Nothing is like an iphone.</p>
<p>Steve Jobs happened to pass away last week. We all chatted about it @ work. A lot of people seemed surprised. I wasn&#8217;t-I mean this guy lived for APPLE-and by stepping down that was a red flag. But the medical leaves also were red flags.</p>
<p>I read an article that listed some of his memorable quotes. One particularly stood out to me.</p>
<blockquote><p>“Your time is limited, so don’t waste it living someone else’s life. Don’t be trapped by dogma – which is living with the results of other people’s thinking. Don’t let the noise of other’s opinions drown out your own inner voice. And most important, have the courage to follow your heart and intuition. They somehow already know what you truly want to become. Everything else is secondary.</p></blockquote>
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		<title>stacking it up with ext-js</title>
		<link>http://yellquiet.com/blog/2011/10/02/stacking-it-up-with-ext-js/</link>
		<comments>http://yellquiet.com/blog/2011/10/02/stacking-it-up-with-ext-js/#comments</comments>
		<pubDate>Sun, 02 Oct 2011 17:34:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=1071</guid>
		<description><![CDATA[&#160; On my free time, I have been continuing to learn more about the ext js framework. I finally managed to grasp an understanding of nesting both images and text within panels using css. I was struggling trying to get the html data to load while trying both. My buddy and I had a conversation [...]]]></description>
			<content:encoded><![CDATA[<p>&nbsp;</p>
<p>On my free time, I have been continuing to learn more about the ext js framework. I finally managed to grasp an understanding of nesting both images and text within panels using css. I was struggling trying to get the html data to load while trying both. My buddy and I had a conversation about of course <del>switching industries, </del>well just upgrading to either web front end or backend. We are both on the same page about flash. About 6 months ago, I was trying to get into the flex environment, but with the whole downfall with flash. Totally not worst investing the time.</p>
<p>Mobile technology  is where it&#8217;s at-but i definately need some samples to showcase.I rather show my work then say&#8211;hey I can do this and that. I finally got data to load within a tabPanel&#8230;small to some-but very proud of that achievement. I have many wireframe sites that I have architected out and been creating</p>
<p>dummy sites for practice. I will be uploading images of the sketch, the psd mockup, and then finally the finished IP</p>
<p>AD version.</p>
<p>I also need to eventually learn JSON, which from what I have read-appears to have the same relation to javascript as xml does with flash. My goals have shifted  a bit this year, still headed towards the  mobile direction, but I am definitely seeing the direction I would like to proceed in as far as from a skills standpoint. Regardless of that, I plan on studying also UX and UI. User interaction along with user interface design go hand in hand and most companies have them as two different roles(which should be). Both are important when</p>
<p>developing mobile</p>
<p>applications, thats why I would like to study on that some more.</p>
<p>At home, I have a PC and Mac. All my mobile development is done on my mac because I have a web development environment set up on it. On my pc, I never setup one, but I can recall when I was reading tutorials, the first step was to setup a web development environment and I had no clue to what that was. LOL. I even contacted several developers(Flash)and they had no idea also because flash development is totally different from web.But finally, some great person at sencha told me what I NEEDED to</p>
<p>get going. and WALLA! I don&#8217;t intend on setting one up on my PC. I mainly use that for any 3d or flash stuff and even graphical elements that I may need..along with my gaming content. I have some goodies from the UNITE11 conference this year in CALIFORNIA. Seems like most folks have started up their own little miniture companies on the side. UNITY has big plans for the upcoming release.</p>
<p>I have also been checking registrations for other upcoming conferences and they are over priced-for instance, one conference is $2800. If I am going to pay that much just for entrance-I better be given a laptop..lol.</p>
<p>&nbsp;</p>
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		<title>EXT JS- dynamic panels</title>
		<link>http://yellquiet.com/blog/2011/09/29/ext-js-dynamic-panels/</link>
		<comments>http://yellquiet.com/blog/2011/09/29/ext-js-dynamic-panels/#comments</comments>
		<pubDate>Thu, 29 Sep 2011 17:40:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=1069</guid>
		<description><![CDATA[Last night, I spent several house studying ext js. I am learning how to both configure and implement layouts using ext js, which can be implemented on both IOS and Android devices. Dynamically lay outing with the ext js api can be quite tricky for many reasons. I don&#8217;t consider myself a hardcore javascripter-though I [...]]]></description>
			<content:encoded><![CDATA[<p>Last night, I spent several house studying ext js. I am learning how to<br />
both configure and implement layouts using ext js, which<br />
can be implemented on both IOS and Android devices. Dynamically lay outing<br />
with the ext js api can be quite tricky for many reasons. I don&#8217;t consider<br />
myself a hardcore javascripter-though I tend to work with many javascript<br />
based frameworks. JS seems to be a pretty hot language of choice for many<br />
web developers. I plan on studying the syntax more.</p>
<p>Before coding up<br />
a layout- i started off with simple sketches. Seems like when it comes to<br />
dynamic layouts and content nested within itself, sketches seem to be<br />
highly important. I architect-ed nearly 10 ideas on paper. It was actually pretty fun. I was trying to &#8220;wrap my head&#8221; around coding panels within panels-stacking them vertically and horizontally. Once, this step is understood&#8211;you can create the most advanced of advanced layouts for your device.</p>
<p>So why create layouts dynamically instead of visually? Well, working with flash for the past 7+ or so years&#8230;i have always done everything visually and used a little xml here and there, but in order to achieve more I have to conform and start coding dynamically. It&#8217;ll help me better in the long run.</p>
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		<title>Popular Mechanics Ipad App</title>
		<link>http://yellquiet.com/blog/2011/09/26/popular-mechanics-ipad-app/</link>
		<comments>http://yellquiet.com/blog/2011/09/26/popular-mechanics-ipad-app/#comments</comments>
		<pubDate>Mon, 26 Sep 2011 19:21:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=1065</guid>
		<description><![CDATA[I have become quite fascinated with apps for magazines. It not only saves on paper, but they are highly interactive and appealing&#8230;More on this later.]]></description>
			<content:encoded><![CDATA[<p><object width="640" height="360" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://www.youtube.com/v/hskVxvhDLgc&amp;hl=en_US&amp;feature=player_embedded&amp;version=3" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><embed width="640" height="360" type="application/x-shockwave-flash" src="http://www.youtube.com/v/hskVxvhDLgc&amp;hl=en_US&amp;feature=player_embedded&amp;version=3" allowFullScreen="true" allowScriptAccess="always" allowfullscreen="true" allowscriptaccess="always" /></object></p>
<p>I have become quite fascinated with apps for magazines. It not only saves on paper, but they are highly interactive and appealing&#8230;More on this later.</p>
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		<title>CNET info graphic media presentation&#8230;very nice!</title>
		<link>http://yellquiet.com/blog/2011/09/24/1059/</link>
		<comments>http://yellquiet.com/blog/2011/09/24/1059/#comments</comments>
		<pubDate>Sat, 24 Sep 2011 13:53:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=1059</guid>
		<description><![CDATA[&#160; Animated history of the iPhone &#124; CNET UK]]></description>
			<content:encoded><![CDATA[<p>&nbsp;</p>
<div class="embedded-player" style="width: 400px; overflow: hidden;"><object width="400" height="225" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowScriptAccess" value="always" /><param name="loop" value="false" /><param name="allowFullScreen" value="true" /><param name="quality" value="high" /><param name="src" value="http://videos.cnet.co.uk/embed//" /><embed width="400" height="225" type="application/x-shockwave-flash" src="http://videos.cnet.co.uk/embed//" allowScriptAccess="always" loop="false" allowFullScreen="true" quality="high" /></object></p>
<div style="width: 400px; height: 26px; background-color: white; overflow: hidden;">
<ul style="text-align: left; margin: 5px 0; padding: 2px; font-size: 11px; font-family: arial; color: #404040;">
<li style="list-style: none; float: left; margin-right: 5px;"><a style="color: #404040; display: inline;" href="http://videos.cnet.co.uk/crave-tv/animated-history-of-the-iphone-40001641/">Animated history of the iPhone</a></li>
<li style="list-style: none; float: left; margin-right: 5px;">|</li>
<li style="list-style: none; float: left;"><a style="color: #404040; display: inline;" href="http://videos.cnet.co.uk/">CNET UK</a></li>
</ul>
</div>
</div>
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		<title>Flash is dying&#8230;..dune buggy game under development</title>
		<link>http://yellquiet.com/blog/2011/09/17/flash-is-dying/</link>
		<comments>http://yellquiet.com/blog/2011/09/17/flash-is-dying/#comments</comments>
		<pubDate>Sat, 17 Sep 2011 14:19:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=1050</guid>
		<description><![CDATA[For the past year mainly or since the release of the iphone and other IOS platforms, there has been much talk about flash being killed off. Having worked in the elearning since 2005, I knew how important it was to keep my flash skills up. Well, a couple days ago there was a new article [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://yellquiet.com/wp-content/uploads/2011/09/buggy.jpg"><img src="http://yellquiet.com/wp-content/uploads/2011/09/buggy-300x205.jpg" alt="" title="buggy" width="300" height="205" class="alignleft size-medium wp-image-1052" /></a>For the past year mainly or since the release of the iphone and other IOS platforms, there has been much talk about flash being killed off. Having worked in the elearning since 2005, I knew how important it was to keep my flash skills up. Well, a couple days ago there was a new article about in the next release of the IE browser, there will be no automatic support. In other words, the flash plugin will not come installed in your browser as a default. Well, regardless of it- the majority of my career has been spent utilizing flash and actionscript and luckily I was smart enough to start picking up web standards and the new HTML5. Yep- flash is dying. Its interesting because all of our online products @ work run off of HTML/CSS/javascript and some flash widgets embedded(so i guess that was kinda smart to do that since we have so many), but all our code is regular xhtml/css/javascript. At this moment in time, its kinda no point in trying to beef up on AS3. But i also saw that ADOBE has released a converter thatll switch all your code to css3. So i guess thats good if you still wanna use flash. Honestly, I have run away from  it- and swapped over completely to the new HTML5/javascript/ and css. What has peaked my interest is that there are better opportunities with working with web standards and mobile applications. I am currently also beefing up my programming skills by taking classes and within a year( I will be a certified web and mobile application developer). I am currently studying c++ and Java languages. </p>
<p>I have been testing my web applications on the Ipad and Iphone. These should actually run on any mobile browser simply because they are not NATIVE. </p>
<p>My game stuff: I have started also developing a dune buggy race game. The dune buggy &#8211; I modeled my last year of college. I always wanted to do something with it, but of course @ the time- I didn know jack about game development. Why is unity merging with flash? = dumb.</p>
<p>I will be doing lots of traveling in 2012 attending several mobile conferences and events.<br />
I will also be launching a web based application soon!!!</p>
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		<title>Ziggypop Adventure game (web)</title>
		<link>http://yellquiet.com/blog/2011/05/29/ziggypop-adventure-web-edition/</link>
		<comments>http://yellquiet.com/blog/2011/05/29/ziggypop-adventure-web-edition/#comments</comments>
		<pubDate>Sun, 29 May 2011 09:23:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=1031</guid>
		<description><![CDATA[2.5d sidescroller game. All 3d models, animation, graphics, and interactivity developed by me. Game concepts/sketches and designs by my other half. Simply put, this is a 3d world giving the impression of a 2d side scrolling game. Eventually this will be placed on the iphone or Mac STore. Game is coded in javascript]]></description>
			<content:encoded><![CDATA[<p>2.5d sidescroller game. All 3d models, animation, graphics, and interactivity developed by me. Game concepts/sketches and designs by my other half. Simply put, this is a 3d world giving the impression of a 2d side scrolling game. Eventually this will be placed on the iphone or Mac STore.<br />
Game is coded in javascript</p>
]]></content:encoded>
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		<title>AT&amp;T Laptop Connect</title>
		<link>http://yellquiet.com/blog/2011/05/29/att-laptop-connect/</link>
		<comments>http://yellquiet.com/blog/2011/05/29/att-laptop-connect/#comments</comments>
		<pubDate>Sun, 29 May 2011 08:46:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=1027</guid>
		<description><![CDATA[Module developed for best buy learning lounge. Completely flash driven. Loads all external swfs-No xml. UI,UX, graphic design, animation, and actionscripting]]></description>
			<content:encoded><![CDATA[<p>Module developed for best buy learning lounge. Completely flash driven. Loads all external swfs-No xml.<br />
UI,UX, graphic design, animation, and actionscripting</p>
]]></content:encoded>
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		<title>GAME OVER text</title>
		<link>http://yellquiet.com/blog/2011/03/19/game-over-text/</link>
		<comments>http://yellquiet.com/blog/2011/03/19/game-over-text/#comments</comments>
		<pubDate>Sun, 20 Mar 2011 01:06:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=998</guid>
		<description><![CDATA[Loving my gameover text. Nice graphics can really give dull games life.]]></description>
			<content:encoded><![CDATA[<p><a href="http://yellquiet.com/wp-content/uploads/2011/03/gameover_screen.png"><img src="http://yellquiet.com/wp-content/uploads/2011/03/gameover_screen-300x186.png" alt="" title="gameover_text" width="300" height="186" class="aligncenter size-medium wp-image-999" /></a>Loving my gameover text. Nice graphics can really give dull games life.</p>
]]></content:encoded>
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		<title>Very proud of my other half</title>
		<link>http://yellquiet.com/blog/2011/03/18/very-proud-of-my-other-half-enock/</link>
		<comments>http://yellquiet.com/blog/2011/03/18/very-proud-of-my-other-half-enock/#comments</comments>
		<pubDate>Fri, 18 Mar 2011 22:00:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=991</guid>
		<description><![CDATA[Check out my boo @ 34 seconds and 1:15 in the lime green (my fav color). Love you boo boo. He leads and manages the game design team over there. Hes also their in house &#8220;3d artist&#8221;.]]></description>
			<content:encoded><![CDATA[<p><iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/3SyIn7R22M4" frameborder="0" allowfullscreen></iframe></p>
<p>Check out my boo @ 34 seconds and 1:15 in the lime green (my fav color). Love you boo boo. He leads and manages the game design team over there. Hes also their in house &#8220;3d artist&#8221;. <img src='http://yellquiet.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>GUI screen 2</title>
		<link>http://yellquiet.com/blog/2011/03/18/gui-screen-2/</link>
		<comments>http://yellquiet.com/blog/2011/03/18/gui-screen-2/#comments</comments>
		<pubDate>Fri, 18 Mar 2011 18:15:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=986</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><a href="http://yellquiet.com/wp-content/uploads/2011/03/screen22.png"><img class="alignleft size-medium wp-image-987" title="screen2" src="http://yellquiet.com/wp-content/uploads/2011/03/screen22-300x150.png" alt="" width="300" height="150" /></a></p>
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		<title>GUI screen 1</title>
		<link>http://yellquiet.com/blog/2011/03/18/gui-screens/</link>
		<comments>http://yellquiet.com/blog/2011/03/18/gui-screens/#comments</comments>
		<pubDate>Fri, 18 Mar 2011 18:06:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=971</guid>
		<description><![CDATA[Some GUI  screen designs Ive been working on for my 2.5d game. Has a retro spin to it. Main screen and the main User Interaction  screens The screens have been developed in photoshop. I will pull these in the engine and apply code to them. &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;]]></description>
			<content:encoded><![CDATA[<p>Some GUI  screen designs Ive been working on for my 2.5d game. Has a retro spin to it.<a href="http://yellquiet.com/wp-content/uploads/2011/03/screen11.png"><img class="size-medium wp-image-974 alignleft" title="screen1" src="http://yellquiet.com/wp-content/uploads/2011/03/screen11-300x150.png" alt="" width="300" height="150" /></a></p>
<p><a href="http://yellquiet.com/wp-content/uploads/2011/03/screen21.png"></a></p>
<p>Main screen and the main User Interaction  screens</p>
<p>The screens have been developed in photoshop. I will pull these in the engine and apply code to them.</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p><a href="http://yellquiet.com/wp-content/uploads/2011/03/screen21.png"></a></p>
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		<title>Stacking and Chaining Coroutines</title>
		<link>http://yellquiet.com/blog/2011/03/17/stacking-and-chaining-coroutines/</link>
		<comments>http://yellquiet.com/blog/2011/03/17/stacking-and-chaining-coroutines/#comments</comments>
		<pubDate>Thu, 17 Mar 2011 21:48:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=963</guid>
		<description><![CDATA[Back to working on ZiggyPop and I fixed where I left off. Its wierd  how I hadn&#8217;t touch this in a while and it took me less than an hour to figure out what I needed. Well, i reached the part where Z land on the button. That triggers the animation of the button going [...]]]></description>
			<content:encoded><![CDATA[<p>Back to working on ZiggyPop and I fixed where I left off. Its wierd  how I hadn&#8217;t touch this in a while and it took me less than an hour to figure out what I needed. Well, i reached the part where Z land on the button. <a href="http://yellquiet.com/wp-content/uploads/2011/03/zig_cam_col.jpg"><img class="alignright size-medium wp-image-964" title="zig_cam_col" src="http://yellquiet.com/wp-content/uploads/2011/03/zig_cam_col-300x255.jpg" alt="" width="300" height="255" /></a>That triggers the animation of the button going down. Well, like in the Cordy game that j&#8217;adore, I wanted to simulated that same camera movement that shows&#8230;an action. An action like a door opening, a bridge falling, or something off in the distance happening. The easy way for me to implement this was by yielding and adding coroutines.  I have a button animating down, yielding-waiting few seconds and camera pans off to the area where a bridge  will animate downwards. I am simply just animation the transforms of the camera axis using both triggers and colliders. The trigger is for the camera zone and the collider is for when ziggy lands on the buttons. Very-easy and limited code. Took some trouble shooting but I got it doing what I want&#8230;.More to come. Seems like everytime i try to upgrade the engine-it corrupts files. So i decided i wont upgrade wow something is under development. If a project is completed-  and something brandnew is about start-then sure. Not sure what causes that but I almost would have lost this again.</p>
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		<title>AT&amp;T rateplans courseware</title>
		<link>http://yellquiet.com/blog/2011/03/16/att-rateplans-courseware/</link>
		<comments>http://yellquiet.com/blog/2011/03/16/att-rateplans-courseware/#comments</comments>
		<pubDate>Wed, 16 Mar 2011 14:41:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=957</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[]]></content:encoded>
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		<title>Adobe vs Apple</title>
		<link>http://yellquiet.com/blog/2011/03/14/adobe-vs-apple/</link>
		<comments>http://yellquiet.com/blog/2011/03/14/adobe-vs-apple/#comments</comments>
		<pubDate>Tue, 15 Mar 2011 01:32:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=943</guid>
		<description><![CDATA[The rift between Adobe and Apple has ended. Adobe lost of course. They decided to develop their own tool which will take swfs and convert to HTML (HTML5). The tool is somewhat  similar to Sencha Animator. Sencha animator takes sencha animated content and exports it out as CSS3 code. My thought is that Wallaby (adobe product)  [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: right;">The rift between Adobe and Apple has ended. Adobe lost of course. They decided to develop their own tool which will take swfs and convert to HTML (HTML5). The tool is somewhat  similar to Sencha Animator. Sencha animator takes sencha animated content and exports it out as CSS3 code. My thought is that Wallaby (adobe product)  sucks because it only converts CS5 swfs, which I do not have , but my hubby has it installed on his desktop. So that still leaves me in the same predicament, though i do think this is better than having to use the iphone shell foundi n the cs5 suite. Adobe is really trying here, but regardless- whatever they come up with, I still dont think it will be good enough. Wallaby seems really rushed. I think they need to develop an entire kit-so that it would @ least feel native. A kit similar to iphone sdk package.<img id="cover" src="http://covers.oreilly.com/images/9780596155414/cat.gif" alt="Book cover of Being Geek" width="180" /></p>
<p>My buddy just recommended a book to me called &#8220;Being Geek&#8221;. I am definately interested in taking a look at it. Its a software developer&#8217;s career handbook. It has some interesting topics that I am excited to get some insight on.  I also purchased another book/video tut on developing rich media applications using flex and mxml. This appeals to me because it teaches youthe fundamentals of object oriented programming utilizing flex and mxml along with deploying effective web applications that can access xml from a database. Yes, very geeky-but I am sure it would be beneficial.</p>
<p> The folks in Japan are definately in my prayers.</p>
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		<title>Asynchronous Recursion.</title>
		<link>http://yellquiet.com/blog/2011/01/20/asynchronous-recursion/</link>
		<comments>http://yellquiet.com/blog/2011/01/20/asynchronous-recursion/#comments</comments>
		<pubDate>Fri, 21 Jan 2011 02:24:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=932</guid>
		<description><![CDATA[Its a new year! And I have hopped from framework to framework within the past month. I have come fond of webdevelopment. I like playing around with markup languages and javascripting. Frameworks are wayyy cool though. Jquery , MooTools, and lots of homemade frameworks can go pretty far-they tend to streamline the web development process [...]]]></description>
			<content:encoded><![CDATA[<p>Its a new year! And I have hopped from framework to framework within the past month. I have come fond of webdevelopment. I like playing around with markup languages and javascripting. Frameworks are wayyy cool though. Jquery , MooTools, and lots of homemade frameworks can go pretty far-they tend to streamline the web development process for people that are actually into code. I decided to code instead of using WYSWYG editors. Its great to actually hand code web sites and lay them out from scratch.</p>
<p>I am working on some portfolio elements that are completely geared towards web dev and mobile development. Along with rich media ads.</p>
<p>And now I speak of&#8230; Asynchronous recursion. What is it?</p>
<p>What is it. Its basically the continuous update of displayed tweets. This feature is used alot-and I wanted to tie that into a mobile app that I am working on. This can be accomplished with java using certain APIs. I am sure frameworks out there support this..maybe even HTML5. Lots of frameworks have their own sets up APIs that you, as the developer need to learn. Its not so much of memorizing(which over time&#8211;you inadvertently do) but understanding the syntax. Even if your not an expert code junkie, keeping the set of APIs open and glancing back and forth will do the trick. I will be posting web apps that I have been working on that are honing my skills.</p>
<p>Its a new year. Enjoy your life. Hang around good positive people and Great things will happen.</p>
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		<title>The write less code. do more.Love it!</title>
		<link>http://yellquiet.com/blog/2010/12/18/914/</link>
		<comments>http://yellquiet.com/blog/2010/12/18/914/#comments</comments>
		<pubDate>Sun, 19 Dec 2010 05:06:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=914</guid>
		<description><![CDATA[Playing around with more code and loving it. Heres what I have been messing with:Javascript,(x)html,css3, and the very cool xcode. I developed my first minature web application. Wait&#8230;..arent all web apps-miniture? Yes! Its actually very basic-does nothing to fancy, but functions beautifully on the iphone and also integrates the iphones nativity. Has the same style [...]]]></description>
			<content:encoded><![CDATA[<p>Playing around with more code and loving it.</p>
<p>Heres what I have been messing with:Javascript,(x)html,css3, and the very cool xcode. I developed my first minature web application. Wait&#8230;..arent all web apps-miniture? Yes! Its actually very basic-does nothing to fancy, but functions beautifully on the iphone and also integrates the iphones nativity. Has the same style that is used within the &#8220;settings&#8221; application found every iphone.  yes=&#8221;Go Me!&#8221;;</p>
<p><strong>HTML5 </strong>thoughts?</p>
<p>HTML5 will wipe a lot of flash out. sorry <img src='http://yellquiet.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />   I am a hardcore flash user, but more is needed. The support isnt really there for typical swfs as far as the future of the current mobile web goes. Yes, some things are possible, but too much to go through to get your content to work. I have seen the simple integrations that html5 will wipe out. The new tags and interactions will make html a more powerful language. Most current browsers wont support it, but I definately forsee the html5 capabilities within the future releases.</p>
<p><strong>PHP.</strong></p>
<p>I remember when i feared these 3 letters, but nowadays I have been wondering why I stayed away from it. PHP is pretty dorn cool integrated with HTML or actionscript. I only dabbled with it and read about it, but haven&#8217;d done too much.</p>
<p>What can i use it for? forms and storing data. In actionscript, flashsharedobj are used to store data locally(which is great for flash).For some reason I like forms. I think being able to develop some sort of application that allows an end user to input information is kick-ass. Having that data posted to a server and retrieved is very remarkable. Being able to develop that yourself is pretty sweet.</p>
<p><strong>XCODE</strong> ERRRRR! <img src='http://yellquiet.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I like how APPLE came up with this crazzy azz syntax. They made their own syntax even sound cool and more clever than the typical syntax found in other programming languages.  I think web apps seriously about to take over.It is Highly understandable though because no one wants to keep going to the app store to get an app. Having that available immediately is convenient.</p>
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		<title>Time to pick up a Development frameworks+libraries:) Flash/as2/as3 alone is not enough</title>
		<link>http://yellquiet.com/blog/2010/12/12/learning-frameworks/</link>
		<comments>http://yellquiet.com/blog/2010/12/12/learning-frameworks/#comments</comments>
		<pubDate>Mon, 13 Dec 2010 02:27:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=905</guid>
		<description><![CDATA[I decided its best for me to expand my knowledge base and start working with web development based frameworks. I plan to conquer a couple of frameworks within the next couple of months-particulary javascript based frameworks such as jQuery.  Javascript seems to be the answer to cross platform mobile dev issues. So studying j-based framework [...]]]></description>
			<content:encoded><![CDATA[<p>I decided its best for me to expand my knowledge base and start working with web development based frameworks. I plan to conquer a couple of frameworks within the next couple of months-particulary javascript based frameworks such as jQuery.  Javascript seems to be the answer to cross platform mobile dev issues. So studying j-based framework should help.  I also plan to start brushing up on basic web development that involves html,css,and xhtml since I have been playing around with these frameworks. I spent the weekend dabbeling with a framework more specific to the iphone . Its just too bad that I waited this long to embrace web development.Better late than never. But hey, I am a fast learner when it comes to development and playing around with code. Lets see where this will lead me. I WILL definitely have  a new section added to my site. I chatted with a buddy of mine, and he suggests i pick up a server side language also. He recommended that i not so much master it, but gather a great understanding on how scripts will be called to the server and back to the UI. Flash seems to be taking a backseat as far as its uses for everyday development.</p>
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		<title>The revolution of apps</title>
		<link>http://yellquiet.com/blog/2010/12/09/the-revolution-of-apps/</link>
		<comments>http://yellquiet.com/blog/2010/12/09/the-revolution-of-apps/#comments</comments>
		<pubDate>Thu, 09 Dec 2010 23:54:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=899</guid>
		<description><![CDATA[The rise of the mobile app- I declare it a revolution! The past year and a half, I have watch mobile apps blow up. A year ago-I was only interested in the casual game applications that could be developed for the iphone and ipod touch. 1 year later, I am delving into native apps for the [...]]]></description>
			<content:encoded><![CDATA[<p>The rise of the mobile app- I declare it a revolution!</p>
<p>The past year and a half, I have watch mobile apps blow up. A year ago-I was only interested in<br />
the casual game applications that could be developed for the iphone and ipod touch. 1 year later, I am delving into native apps for the iphone along<br />
with mobile web application development. 2 years ago-totally not interested in APPLE at all, but<br />
almost 1 year later,I have bought a used MAC MINI along with an iphone. Imagine my<br />
status in another year. I suggest anyone who is a tad bit computer literate and have<br />
some interest in designing or developing in  web related media to start learning how to work with mobile media.<br />
To me, that seems to be where all the web media related jobs are heading. The mobile industry is only gonna get bigger within the next few years thanks to the lifespan of mobile apps.</p>
<p><strong>Native apps vs web apps</strong></p>
<p>What are the perks to native apps?What are the perks to web apps and what the heck does<br />
that mean?<br />
Well, native apps are developed for a specified party-ie: iphone, blackberry, window OS, andorid, nokia&#8230;.<br />
wHATS BEEN annoying me recently with XCODE is that it will only be beneficial<br />
to the APPLE products.Whichever apps i developed with the IPHONE SDK will only run on the<br />
ipad or iphone. Huge bummer because that means I would have to recode all their apps to suit<br />
different phones..or learn different languages( javascript, object -c, C#, java). Well, in doing daily research<br />
I came across SENCHA TOUCH. Sencha Touch is a mobile web framework that<br />
will suit the iphone,blackberry,window7 and the android. Obviously, in a nutshell this is what<br />
all developers have been waiting for.<br />
This is what everyone will most likely need. Its a  javascript based framework(so i can work with it) and it also<br />
ties in the new HTML5! This is a definite plus. It will give you the feel of native apps<br />
but it is web based. So i suggest folks to jump on this but to not give up on their native<br />
app development tools because I still  see businesses wanting native apps for some<br />
of their clients.<br />
This totally helps with the cross platform issues. Folks, i suggest you  grab a java script book + a cup of<br />
coffee this weekend and get on the grind if you plan on having a job in the near future.</p>
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		<title>mobile website</title>
		<link>http://yellquiet.com/blog/2010/12/05/mobile-website/</link>
		<comments>http://yellquiet.com/blog/2010/12/05/mobile-website/#comments</comments>
		<pubDate>Mon, 06 Dec 2010 02:30:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=894</guid>
		<description><![CDATA[My site is now mobile friendly. Still trying to figure some things out. The actual site looks great on smartphones, but not all phones are created equal-so I went in and made it mobile user friendly. . My mac mini is up and running. I used an old monitor(its small,but suits me well). In having an iphone, [...]]]></description>
			<content:encoded><![CDATA[<p>My site is now mobile friendly. Still trying to figure some things out. The actual site looks great on smartphones, but not all phones are created equal-so I went in and made it mobile user friendly. . My mac mini is up and running. I used an old monitor(its small,but suits me well).</p>
<p>In having an iphone, I noticed a lot of unique features that really stand out to me. The small aspects such as the censors in the phone are really appealing. For instance, it senses when my ear or hand is close. If so,the light shuts off. If its away&#8212;it comes back on. I think thats a unique touch and it conserves power doing that. That minor detail comes in handy in the dark. This may be old and already duplicated in other phones, but i never had one that did that, and I find it to be rather cool. I am behind a couple of years in getting one, but I am glad I waited. Typically when products are first released, they are released with numerous bugs and are highly overpriced.</p>
<p>Sometimes its the small things that matters the most.</p>
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		<title>Trading and more</title>
		<link>http://yellquiet.com/blog/2010/11/28/trading-and-more/</link>
		<comments>http://yellquiet.com/blog/2010/11/28/trading-and-more/#comments</comments>
		<pubDate>Sun, 28 Nov 2010 17:38:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=890</guid>
		<description><![CDATA[So get this&#8230;&#8230;&#8230;..i traded my iphone that i got from ebay for&#8230;.a newer one. The one that I got from ebay apparently was a 2g-and it was $89. I got a 3G for free. My sister in law decided to switch providers..so&#8230;. she took the 2g and turned it in for a discount on her new [...]]]></description>
			<content:encoded><![CDATA[<p>So get this&#8230;&#8230;&#8230;..i traded my iphone that i got from ebay for&#8230;.a newer one. The one that I got from ebay apparently was a 2g-and it was $89. I got a 3G for free. My sister in law decided to switch providers..so&#8230;. she took the 2g and turned it in for a discount on her new phone.  Very sweet deal. This makes me remember a story I saw in the news with a guy that ended up getting a porche after he traded he traded his cellphone. My mac mini should be here any day now&#8230;.Now i only need  a APPLE monitor. Again folks..give thanks and be thankful!!</p>
<p>What i like about APPLE and steve jobs!!!</p>
<p>I like how they pretty much censor apps..remove them..basically keep the APP STORE clean. If it wouldnt be for that, there would be some pretty profane apps out there in which kids can download. I just read that the app store removed an anti-gay app.  Nearly 1 year ago, i read the requirements for apps. The rules are pretty strict-and if any violation your app will immediately be declined. Kids cannot be portrayed badly in apps either. For example, one guy had a baby being tossed into a  truck. The whole game incorporates kids being tossed into the back of a truck&#8211;and in someway it promotes violence or hatred towards children. That was REJECTED!!! and the developer was a bit peeved at that. But you cant portray celebrities and politicians of any sorts. I have seen many political  games rejected.  That shows thatAPLLE are not allabout the quick buck.</p>
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		<title>Using physics(the study of matter through time)</title>
		<link>http://yellquiet.com/blog/2010/11/26/using-physicsthe-stud-of-matter-through-time/</link>
		<comments>http://yellquiet.com/blog/2010/11/26/using-physicsthe-stud-of-matter-through-time/#comments</comments>
		<pubDate>Fri, 26 Nov 2010 19:10:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=880</guid>
		<description><![CDATA[What is physics? and how can i better utilze it Well, in my game&#8230;I have been trying to add physics to the flat bridge. SO after she walks on it- I want it to collapse. Physics are a powerful functionality. What is it? Well, game physics simulates Newtonian physics and that involves classical mechanics,but I [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://yellquiet.com/wp-content/uploads/2010/11/mape1_update2.jpg"><img class="alignleft size-medium wp-image-881" title="mape1_update2" src="http://yellquiet.com/wp-content/uploads/2010/11/mape1_update2-300x201.jpg" alt="" width="300" height="201" /></a>What is physics? and how can i better utilze it</p>
<p>Well, in my game&#8230;I have been trying to add physics to the flat bridge. SO after she walks on it- I want it to collapse. Physics are a powerful functionality. What is it? Well, game physics simulates Newtonian physics and that involves classical mechanics,but I am not getting that indepth. Basically, if you study the laws of physics you read about matter and motion through space and time. A more broader description is the analysis on how our universe behaves. So In my game, I wanna to implement physics&#8211;why?because it will make it more fun, appealing, and life like. If my character walks on a bridge, it starts collapsing as she walking. Or&#8230;.big huge rocks start dropping from the sky but bounces in away the mirrors a huge rock falling from a cliff&#8230;.or I am sure you have heard of ragdoll physics. Most developers or aspiring devs have. Physics are fun&#8230;along with the usage of active  rigid bodies.</p>
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		<title>So far..so good</title>
		<link>http://yellquiet.com/blog/2010/11/22/so-far-so-good/</link>
		<comments>http://yellquiet.com/blog/2010/11/22/so-far-so-good/#comments</comments>
		<pubDate>Tue, 23 Nov 2010 04:23:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=872</guid>
		<description><![CDATA[So far, all is looking pretty cool as of now. Of course second round+ things always get better. The more you do something the better it will be over time.  Those are words I consistently tell myself. No such thing is a failure. There is always room for improvement. The 1st game was just a practice.]]></description>
			<content:encoded><![CDATA[<p><a href="http://yellquiet.com/wp-content/uploads/2010/11/mape1_update.jpg"><img class="alignright size-medium wp-image-873" title="mape1_update" src="http://yellquiet.com/wp-content/uploads/2010/11/mape1_update-300x200.jpg" alt="" width="300" height="200" /></a>So far, all is looking pretty cool as of now. Of course second round+ things always get better. The more you do something the better it will be over time.  Those are words I consistently tell myself. No such thing is a failure. There is always room for improvement. The 1st game was just a practice.</p>
]]></content:encoded>
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		<title>Game Mapping Level 1 is under RE-development</title>
		<link>http://yellquiet.com/blog/2010/11/19/game-maping-level-1-is-development/</link>
		<comments>http://yellquiet.com/blog/2010/11/19/game-maping-level-1-is-development/#comments</comments>
		<pubDate>Fri, 19 Nov 2010 21:54:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=865</guid>
		<description><![CDATA[Finally got everything rolling. Ziggy is walking, camera scrolling, and collection all rolling. I probably will be able to knock this out quickly. What I will say that is great about re-development is that&#8212;the files and code is cleaner and better organized.]]></description>
			<content:encoded><![CDATA[<p>Finally got everything rolling. Ziggy is walking, camera scrolling, and collection all rolling. I probably will be able to knock this out quickly. What I will say that is great about re-development is that&#8212;the files and code is cleaner and better organized.<a href="http://yellquiet.com/wp-content/uploads/2010/11/gamemapping1.jpg"><img class="alignright size-medium wp-image-869" title="gamemapping" src="http://yellquiet.com/wp-content/uploads/2010/11/gamemapping1-300x250.jpg" alt="" width="300" height="250" /></a><a href="http://yellquiet.com/wp-content/uploads/2010/11/gamemapping.jpg"></a></p>
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		<title>Troubleshooting ziggys controll script</title>
		<link>http://yellquiet.com/blog/2010/11/17/troubleshooting-ziggys-controll-script/</link>
		<comments>http://yellquiet.com/blog/2010/11/17/troubleshooting-ziggys-controll-script/#comments</comments>
		<pubDate>Thu, 18 Nov 2010 05:13:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=860</guid>
		<description><![CDATA[Troubleshooting ziggys character animation on ctrled movements. Take a look below. Nearly 3 hours of debugging. I am getting there. She is walking. Next I am implementing camera movement--And I should start rolling after that. function OnDeath () { Spawn (); } function UpdateSmoothedMovementDirection () { var h = Input.GetAxisRaw (&#8220;Horizontal&#8221;); if (!canControl) h = [...]]]></description>
			<content:encoded><![CDATA[<p><code>Troubleshooting ziggys character animation on ctrled movements. Take a look below. Nearly 3 hours of debugging. I am getting there. She is walking. Next I am implementing camera movement--And I should start rolling after that.</code></p>
<p><code>function OnDeath () {<br />
Spawn ();<br />
}</code></p>
<p>function UpdateSmoothedMovementDirection () {<br />
var h = Input.GetAxisRaw (&#8220;Horizontal&#8221;);</p>
<p>if (!canControl)<br />
h = 0.0;</p>
<p>movement.isMoving = Mathf.Abs (h) &gt; 0.1;</p>
<p>if (movement.isMoving)<br />
animation.Play();<br />
movement.direction = Vector3 (h, 0, 0);</p>
<p>// Grounded controls<br />
if (controller.isGrounded) {<br />
//animation.Stop();<br />
// Smooth the speed based on the current target direction<br />
var curSmooth = movement.speedSmoothing * Time.deltaTime;</p>
<p>// Choose target speed<br />
var targetSpeed = Mathf.Min (Mathf.Abs(h), 1.0);</p>
<p>// Pick speed modifier<br />
if (Input.GetButton (&#8220;Fire2&#8243;) &amp;&amp; canControl)<br />
targetSpeed *= movement.runSpeed;<br />
else<br />
targetSpeed *= movement.walkSpeed;</p>
<p>movement.speed = Mathf.Lerp (movement.speed, targetSpeed, curSmooth);</p>
<p>movement.hangTime = 0.0;<br />
}<br />
else {<br />
// In air controls<br />
movement.hangTime += Time.deltaTime;<br />
if (movement.isMoving)<br />
movement.inAirVelocity += Vector3 (Mathf.Sign(h), 0, 0) * Time.deltaTime * movement.inAirControlAcceleration;<br />
animation.Play();<br />
}<br />
}</p>
<p>function FixedUpdate () {<br />
// Make sure we are absolutely always in the 2D plane.<br />
transform.position.z = 0;</p>
<p>}</p>
<p>function ApplyJumping () {<br />
// Prevent jumping too fast after each other</p>
<p>Update///</p>
<p>Got Ziggy walking, camera scrolling&#8230;and it is on!!!!</p>
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		<title>If anyone asks me who do I look up too…..</title>
		<link>http://yellquiet.com/blog/2010/11/15/if-anyone-asks-me-who-do-i-look-up-too/</link>
		<comments>http://yellquiet.com/blog/2010/11/15/if-anyone-asks-me-who-do-i-look-up-too/#comments</comments>
		<pubDate>Mon, 15 Nov 2010 23:00:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=856</guid>
		<description><![CDATA[This is who I look up to and admire. http://mashable.com/2010/07/28/developer-hacker-women-twitter/ Pam Fox, Jeri Ellsworth, Emily Chang, Hilary Mason,Danese Cooper, Leah Culver, Amanda Wixted,Sarah Allen, jenn Lukas, Nicole Sullivan, and Luara Thomson, Marissa Mayer Sara Chipps, Allison Gianotto, and Gina Trapani,so on&#8230;&#8230; this goes on for the top female developers in the world. Women like these [...]]]></description>
			<content:encoded><![CDATA[<p>This is who I look up to and admire. </p>
<p>http://mashable.com/2010/07/28/developer-hacker-women-twitter/</p>
<p>Pam Fox, Jeri Ellsworth, Emily Chang, Hilary Mason,Danese Cooper, Leah Culver, Amanda Wixted,Sarah Allen, jenn Lukas, Nicole Sullivan, and Luara Thomson, Marissa Mayer Sara Chipps, Allison Gianotto, and Gina Trapani,so on&#8230;&#8230; this goes on for the top female developers in the world. Women like these who have made names for themselves in the industry. Alot of them are self taught developers like me. I definately cannot compare myself to them because these chicks are awesome, but this is who I aspire to be&#8230;.some day. Im sure it took time, but these women are who they are for their hardwork and dedication and that the type of passion i admire! </p>
<p>Got an iphone!</p>
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		<title>Ziggypop Adventure 1: Mushroom Hut Saga</title>
		<link>http://yellquiet.com/blog/2010/11/08/ziggypop-adventure-1-mushroom-hut-saga/</link>
		<comments>http://yellquiet.com/blog/2010/11/08/ziggypop-adventure-1-mushroom-hut-saga/#comments</comments>
		<pubDate>Tue, 09 Nov 2010 02:03:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=850</guid>
		<description><![CDATA[Since I am redeveloping mode, my goal is to have this whole game completed by early December. First and foremost, what was wrong with game that I didn not like? How should I improve it and make it more efficient? I love my character ziggy and plan to use her in other games . After [...]]]></description>
			<content:encoded><![CDATA[<p>Since I am redeveloping mode, my goal is to have this whole game completed by early December.  First and foremost, what was wrong with game that I didn not like? How should I improve it and make it more efficient? I love my character ziggy and plan to use her in other games . After this, I have a lot of other games in mind geared towards childrens or casual game players. Ziggy currently has 1 opponent. A pink dinosaur. SHould there be more?<br />
Ziggy runs around with a backpack? is this of any importance, will she collect anything? yes, i plan on having her collect gem and use it as powerups.<br />
ziggy is a kid. why is she roaming all these levels alone? well..in makebelieve, i guess that doesn really matter..or maybe I can add more to that backstory as time goes on.</p>
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		</item>
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		<title>Runners United(Website)</title>
		<link>http://yellquiet.com/blog/2010/11/08/united-runnerswebsite/</link>
		<comments>http://yellquiet.com/blog/2010/11/08/united-runnerswebsite/#comments</comments>
		<pubDate>Mon, 08 Nov 2010 21:10:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=1017</guid>
		<description><![CDATA[jquery, cycle plugin, html, css, and graphic UI design]]></description>
			<content:encoded><![CDATA[<p>jquery, cycle plugin, html, css, and graphic UI design</p>
]]></content:encoded>
			<wfw:commentRss>http://yellquiet.com/blog/2010/11/08/united-runnerswebsite/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What makes a true game developer?</title>
		<link>http://yellquiet.com/blog/2010/11/07/what-makes-a-true-game-developer/</link>
		<comments>http://yellquiet.com/blog/2010/11/07/what-makes-a-true-game-developer/#comments</comments>
		<pubDate>Mon, 08 Nov 2010 00:47:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://yellquiet.com/blog/?p=847</guid>
		<description><![CDATA[What makes a true game developer you asks? a) one whos files become corrupted and have no choice but to start all over without any gripes b) one who consistently refines their code The answer is A+B. Yes, my files are officially in some way corrupted. I have to start all over. Yes, it happens [...]]]></description>
			<content:encoded><![CDATA[<p>What makes a true game developer you asks?<br />
a) one whos files become corrupted and have no choice but to start all over without any gripes<br />
b) one who consistently refines their code</p>
<p>The answer is A+B. Yes, my files are officially in some way corrupted. I have to start all over. Yes, it happens to the best of them. RULE #1. Always have multiple backups. See, i know this,but i tend to forget when it comes to game dev stuff. I should and know to pay attention more because of this. With flash and all my other&#8211;I am consistently backing up. So i will be rebuilding this game in less than 1 month. This will only make me code stronger and faster.(This is a low impact game anyways). ah,..technology</p>
]]></content:encoded>
			<wfw:commentRss>http://yellquiet.com/blog/2010/11/07/what-makes-a-true-game-developer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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